About me
Guy Martin is Director of Open Source & Standards at NVIDIA, where he’s responsible for helping shape the strategy of key open source and standards efforts such as Universal Scene Description (OpenUSD) & Material Definition Language (MDL). His experience includes stints building & leading open source program offices at organizations such as Red Hat, Samsung and Autodesk. Prior to NVIDIA, he served as the Executive Director for OASIS Open, an open source & standards consortium.