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November 19-21 2024
Napa, California
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Note: The schedule is subject to change.

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IMPORTANT NOTE: Timing of sessions and room locations are subject to change.

Thursday November 21, 2024 4:30pm - 5:00pm PST
Open Source options have had a difficult time gaining visibility and uptake by game developers, particularly when compared to commercial options. The talk will discuss the various tools and options available to game developers, challenges faced by open source in gaining adoption, and some ideas on how visibility and viability of options can be improved. It is important that open source tooling owners work together to raise visibility across the game development industry.
Speakers
avatar for Joe Bryant

Joe Bryant

Executive Director Open 3D Foundation, The Linux Foundation
30+ years as an engineer, producer, and manager in the game development industry. 25+ games shipped, with a focus on game engine development. 4+ years assisting in the development of open source projects, primarily the Open 3D Engine
Thursday November 21, 2024 4:30pm - 5:00pm PST
Silverado East

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